Westside Warship Review: A Straight-Flying Workhorse Midrange
Westside Discs built the Warship to be the everyday midrange, the disc a player reaches for when a hole just calls for straight and reliable rather than anything fancy. At Speed 5 with a wide Glide 6 rating, it is the fastest midrange in the Westside line, flying flat and true for most arm speeds with only a mild 0 turn and a light 1 fade to bring it home.
This review covers who gets the most out of the Warship, how that 5/6/0/1 flight actually plays out on the course, which plastic to grab first, and how it stacks up against other stable midranges already covered on this site.
Westside Warship - Quick Specs
- Flight Numbers 5 / 6 / 0 / 1 (Speed / Glide / Turn / Fade)
- Disc Type Midrange
- Stability Stable; holds a straight line at nearly any arm speed
- Weight Range 160g-180g
- Plastics VIP, Tournament, Origio Burst, Revive
- Approx. Price $11-25 depending on plastic and weight
- Best For All skill levels; a dependable everyday midrange
Who Should Throw the Westside Warship?
A Speed 5 midrange with Glide 6 and only a single point of fade is about as forgiving as midrange discs get, which is exactly why the Warship shows up in bags from beginners to touring pros.
- Beginners: The Warship needs very little arm speed to fly as designed. New throwers get a flight that holds a straight line and finishes with a gentle, predictable fade instead of diving hard left or right.
- Intermediate players (300-375 feet): This is where the Warship earns its "fastest midrange in the lineup" reputation. It carries distance like a slow fairway driver while still handling like a midrange in the hand, making it a strong utility disc for flex shots and tunnel lines.
- Advanced players (375+ feet): Full-power throwers can flatten the Warship out for long, straight utility shots or throw it on a slight hyzer for a controlled fade at the end, though most advanced bags lean on it more for placement than raw distance.
How the Westside Warship Flies
With Turn at 0 and Glide at 6, the Warship does not fight the thrower the way an overstable midrange like the Innova Roc3 does. Thrown flat, it holds its line through most of the flight and finishes with a soft, predictable fade rather than a hard turnover or a sharp dive. Westside markets it as the fastest midrange in their lineup, and the Glide 6 rating backs that up. It carries further than most Speed 5 discs before gravity and fade take over.
For faster arm speeds, the Warship stays flat and controllable through the whole flight. For slower arm speeds, it holds a straight line early and finishes to the left for a right-handed backhand thrower (right for a left-handed thrower), giving new players a flight they can predict and repeat.
In the wind: the neutral 0 turn means a headwind will not knock this disc off line the way it does with understable discs, though a strong headwind will still shorten the overall distance. In a tailwind, the Warship's stable nature keeps it from turning over, so it tends to hold its intended line rather than rolling out.
For a deeper breakdown of how these numbers interact, see the disc golf flight numbers guide and the overstable vs understable guide.
Westside Warship Plastics Compared
- VIP Plastic: The standard Warship and the one most players should buy first. A premium, grippy blend with strong durability and good cold-weather grip. Around $19-25 depending on weight.
- Tournament Plastic: A step up in glow and shine, with a similar in-hand feel to VIP but a slightly different finish. A solid choice for players who want a more premium look at a comparable price point.
- Origio Burst: Westside's baseline plastic. Excellent grip and a soft, beginner-friendly feel at the lowest price point in the lineup, making it a good option for trying the mold or building a beater.
- Revive Plastic: An eco-friendly blend made from recycled VIP material. Durable and long-lasting with a smooth feel, appealing to players who want a lower environmental footprint without giving up performance.
Recommendation: start with VIP at 170-175g. It gives the truest read on the mold's stock flight, and that weight range balances glide with enough heft to resist wind without feeling overstable.
Pros
- Westside's fastest midrange, carrying distance like a slow fairway driver
- Neutral 0 turn and light 1 fade make it easy to read and predict
- High Glide 6 rating adds real distance for a Speed 5 disc
- Beginner friendly while still useful for advanced players as a utility disc
- Available in four plastics, including a budget-friendly Origio Burst option
Cons
- Less overstable than dedicated wind discs, so it can drift off line in strong crosswinds
- Advanced throwers may find it too straight compared to more shapeable midranges
- The wide plastic lineup can make picking a first one harder for new buyers
Similar Discs to Consider
- Discraft Buzzz - The best-selling midrange in disc golf (5/4/-1/1), with a touch more turn than the Warship for players who want a slightly looser stable flight.
- Dynamic Discs EMAC Truth - A similar fast, neutral midrange (5/5/-1/1) with extra glide, a close alternative if the Warship's plastic lineup does not fit your budget.
- Innova Roc3 - A more overstable midrange (5/4/0/3) for windy rounds or players who want a harder finishing fade than the Warship provides.
Frequently Asked Questions
Is the Westside Warship good for beginners?
Yes. At Speed 5 with a neutral 0 turn and only 1 point of fade, the Warship needs very little arm speed to fly straight, and its predictable finish makes it an easy midrange to learn on.
What makes the Warship different from other midranges?
Its Glide 6 rating. Westside markets it as the fastest midrange in their lineup, and that extra glide lets it carry more distance than most Speed 5 discs while still handling like a standard midrange in the hand.
What plastic should I buy first?
VIP at 170-175g. It's the standard premium Warship plastic, grippy and durable, and that weight range gives the truest read on the mold's stock flight without feeling overstable.